help with statting weaves

Maianel Istor

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This is a question for a tabletop role-playing game I'm hoping to run someday, but it doesn't require any knowledge of RPGs -- just a fresher memory for canon than mine. :-)

Context: I want to run a WOT game, but the published RPG is an abysmally bad match between system and material. I've worked out what I think is a feasible way of running it using a hack of Mage: The Awakening, including how to handle channeling . . . but where I run into a wall is the bit where I have to attach stats to each weave in order to make it interface with the mechanics. In other words, how difficult is each one? What does a channeler character need in order to be able to make it work?

Specifically, every weave is going to need two types of information:

1) The strength in the One Power necessary to pull it off, i.e. "you must be this tall to ride this ride or else have an angreal to help you." We more or less have the answer to this for Traveling (modulo the fact that some people have a Talent for it and others don't, which makes the number messy), but for most weaves there's no numerically defined answer in canon. So figuring this out will be mostly a matter of eyeballing how difficult it feels like it ought to be, based on who we see doing it in canon and how it gets talked about.

2) The Elements involved and how skilled/strong you need to be with them. This is separate from raw strength, because I remember there being weaves that so-and-so can't do because she isn't good enough with Earth or whatever to pull them off, not because she's too weak overall. Canon will in a number of cases at least tell us what Elements are involved, but not for all weaves, and again, the number will be a matter of eyeballing based on narrative context.

I've looked over the wiki, but the information there seems spotty to me, and I feel like there are a number of things characters do with channeling that never got formal names and therefore don't easily lend themselves to wiki pages. Plus even with what the wiki does say, I'm not immersed enough in canon at this point to be good at the eyeballing part of the process.

So I'm hoping that one or more people might be willing to help! I'm happy to do this either here on the forum (if people think they might want to dip in and out) or by email (if somebody wants to really tackle this in depth and would prefer that route). Once I know who's interested, I'll post more details about the specific range of numbers that will work for the game mechanics, and a few other relevant aspects.

(And if anybody is curious about that Mage hack for their own use, I can share what I've got so far in private. I suspect I shouldn't post the rules publicly, with IP considerations and so forth.)
 
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